Box2D  2.3.0
A 2D Physics Engine for Games
Public Member Functions | List of all members
b2RayCastCallback Class Referenceabstract

#include <b2WorldCallbacks.h>

Public Member Functions

virtual float32 ReportFixture (b2Fixture *fixture, const b2Vec2 &point, const b2Vec2 &normal, float32 fraction)=0
 

Detailed Description

Callback class for ray casts. See b2World::RayCast

Member Function Documentation

virtual float32 b2RayCastCallback::ReportFixture ( b2Fixture fixture,
const b2Vec2 point,
const b2Vec2 normal,
float32  fraction 
)
pure virtual

Called for each fixture found in the query. You control how the ray cast proceeds by returning a float: return -1: ignore this fixture and continue return 0: terminate the ray cast return fraction: clip the ray to this point return 1: don't clip the ray and continue

Parameters
fixturethe fixture hit by the ray
pointthe point of initial intersection
normalthe normal vector at the point of intersection
Returns
-1 to filter, 0 to terminate, fraction to clip the ray for closest hit, 1 to continue

The documentation for this class was generated from the following file: