Box2D  2.3.0
A 2D Physics Engine for Games
b2WeldJoint Member List

This is the complete list of members for b2WeldJoint, including all inherited members.

b2Joint (defined in b2WeldJoint)b2WeldJointfriend
b2Joint(const b2JointDef *def) (defined in b2Joint)b2Jointprotected
b2WeldJoint(const b2WeldJointDef *def) (defined in b2WeldJoint)b2WeldJointprotected
Create(const b2JointDef *def, b2BlockAllocator *allocator) (defined in b2Joint)b2Jointprotectedstatic
Destroy(b2Joint *joint, b2BlockAllocator *allocator) (defined in b2Joint)b2Jointprotectedstatic
Dump()b2WeldJointvirtual
GetAnchorA() const b2WeldJointvirtual
GetAnchorB() const b2WeldJointvirtual
GetBodyA()b2Jointinline
GetBodyB()b2Jointinline
GetCollideConnected() const b2Jointinline
GetDampingRatio() const (defined in b2WeldJoint)b2WeldJointinline
GetFrequency() const (defined in b2WeldJoint)b2WeldJointinline
GetLocalAnchorA() const b2WeldJointinline
GetLocalAnchorB() const b2WeldJointinline
GetNext()b2Jointinline
GetNext() const (defined in b2Joint)b2Jointinline
GetReactionForce(float32 inv_dt) const b2WeldJointvirtual
GetReactionTorque(float32 inv_dt) const b2WeldJointvirtual
GetReferenceAngle() const b2WeldJointinline
GetType() const b2Jointinline
GetUserData() const b2Jointinline
InitVelocityConstraints(const b2SolverData &data) (defined in b2WeldJoint)b2WeldJointprotectedvirtual
IsActive() const b2Joint
m_bias (defined in b2WeldJoint)b2WeldJointprotected
m_bodyA (defined in b2Joint)b2Jointprotected
m_bodyB (defined in b2Joint)b2Jointprotected
m_collideConnected (defined in b2Joint)b2Jointprotected
m_dampingRatio (defined in b2WeldJoint)b2WeldJointprotected
m_edgeA (defined in b2Joint)b2Jointprotected
m_edgeB (defined in b2Joint)b2Jointprotected
m_frequencyHz (defined in b2WeldJoint)b2WeldJointprotected
m_gamma (defined in b2WeldJoint)b2WeldJointprotected
m_impulse (defined in b2WeldJoint)b2WeldJointprotected
m_index (defined in b2Joint)b2Jointprotected
m_indexA (defined in b2WeldJoint)b2WeldJointprotected
m_indexB (defined in b2WeldJoint)b2WeldJointprotected
m_invIA (defined in b2WeldJoint)b2WeldJointprotected
m_invIB (defined in b2WeldJoint)b2WeldJointprotected
m_invMassA (defined in b2WeldJoint)b2WeldJointprotected
m_invMassB (defined in b2WeldJoint)b2WeldJointprotected
m_islandFlag (defined in b2Joint)b2Jointprotected
m_localAnchorA (defined in b2WeldJoint)b2WeldJointprotected
m_localAnchorB (defined in b2WeldJoint)b2WeldJointprotected
m_localCenterA (defined in b2WeldJoint)b2WeldJointprotected
m_localCenterB (defined in b2WeldJoint)b2WeldJointprotected
m_mass (defined in b2WeldJoint)b2WeldJointprotected
m_next (defined in b2Joint)b2Jointprotected
m_prev (defined in b2Joint)b2Jointprotected
m_rA (defined in b2WeldJoint)b2WeldJointprotected
m_rB (defined in b2WeldJoint)b2WeldJointprotected
m_referenceAngle (defined in b2WeldJoint)b2WeldJointprotected
m_type (defined in b2Joint)b2Jointprotected
m_userData (defined in b2Joint)b2Jointprotected
SetDampingRatio(float32 ratio)b2WeldJointinline
SetFrequency(float32 hz)b2WeldJointinline
SetUserData(void *data)b2Jointinline
ShiftOrigin(const b2Vec2 &newOrigin)b2Jointinlinevirtual
SolvePositionConstraints(const b2SolverData &data) (defined in b2WeldJoint)b2WeldJointprotectedvirtual
SolveVelocityConstraints(const b2SolverData &data) (defined in b2WeldJoint)b2WeldJointprotectedvirtual
~b2Joint() (defined in b2Joint)b2Jointinlineprotectedvirtual