Box2D  2.3.0
A 2D Physics Engine for Games
b2PolygonShape Member List

This is the complete list of members for b2PolygonShape, including all inherited members.

b2PolygonShape() (defined in b2PolygonShape)b2PolygonShapeinline
Clone(b2BlockAllocator *allocator) const b2PolygonShapevirtual
ComputeAABB(b2AABB *aabb, const b2Transform &transform, int32 childIndex) const b2PolygonShapevirtual
ComputeMass(b2MassData *massData, float32 density) const b2PolygonShapevirtual
e_chain enum value (defined in b2Shape)b2Shape
e_circle enum value (defined in b2Shape)b2Shape
e_edge enum value (defined in b2Shape)b2Shape
e_polygon enum value (defined in b2Shape)b2Shape
e_typeCount enum value (defined in b2Shape)b2Shape
GetChildCount() const b2PolygonShapevirtual
GetType() const b2Shapeinline
GetVertex(int32 index) const b2PolygonShapeinline
GetVertexCount() const b2PolygonShapeinline
m_centroid (defined in b2PolygonShape)b2PolygonShape
m_count (defined in b2PolygonShape)b2PolygonShape
m_normals (defined in b2PolygonShape)b2PolygonShape
m_radius (defined in b2Shape)b2Shape
m_type (defined in b2Shape)b2Shape
m_vertices (defined in b2PolygonShape)b2PolygonShape
RayCast(b2RayCastOutput *output, const b2RayCastInput &input, const b2Transform &transform, int32 childIndex) const b2PolygonShapevirtual
Set(const b2Vec2 *points, int32 count)b2PolygonShape
SetAsBox(float32 hx, float32 hy)b2PolygonShape
SetAsBox(float32 hx, float32 hy, const b2Vec2 &center, float32 angle)b2PolygonShape
TestPoint(const b2Transform &transform, const b2Vec2 &p) const b2PolygonShapevirtual
Type enum name (defined in b2Shape)b2Shape
Validate() const b2PolygonShape
~b2Shape() (defined in b2Shape)b2Shapeinlinevirtual