Box2D  2.3.0
A 2D Physics Engine for Games
b2DistanceJoint Member List

This is the complete list of members for b2DistanceJoint, including all inherited members.

b2DistanceJoint(const b2DistanceJointDef *data) (defined in b2DistanceJoint)b2DistanceJointprotected
b2Joint (defined in b2DistanceJoint)b2DistanceJointfriend
b2Joint(const b2JointDef *def) (defined in b2Joint)b2Jointprotected
Create(const b2JointDef *def, b2BlockAllocator *allocator) (defined in b2Joint)b2Jointprotectedstatic
Destroy(b2Joint *joint, b2BlockAllocator *allocator) (defined in b2Joint)b2Jointprotectedstatic
Dump()b2DistanceJointvirtual
GetAnchorA() const b2DistanceJointvirtual
GetAnchorB() const b2DistanceJointvirtual
GetBodyA()b2Jointinline
GetBodyB()b2Jointinline
GetCollideConnected() const b2Jointinline
GetDampingRatio() const (defined in b2DistanceJoint)b2DistanceJointinline
GetFrequency() const (defined in b2DistanceJoint)b2DistanceJointinline
GetLength() const (defined in b2DistanceJoint)b2DistanceJointinline
GetLocalAnchorA() const b2DistanceJointinline
GetLocalAnchorB() const b2DistanceJointinline
GetNext()b2Jointinline
GetNext() const (defined in b2Joint)b2Jointinline
GetReactionForce(float32 inv_dt) const b2DistanceJointvirtual
GetReactionTorque(float32 inv_dt) const b2DistanceJointvirtual
GetType() const b2Jointinline
GetUserData() const b2Jointinline
InitVelocityConstraints(const b2SolverData &data) (defined in b2DistanceJoint)b2DistanceJointprotectedvirtual
IsActive() const b2Joint
m_bias (defined in b2DistanceJoint)b2DistanceJointprotected
m_bodyA (defined in b2Joint)b2Jointprotected
m_bodyB (defined in b2Joint)b2Jointprotected
m_collideConnected (defined in b2Joint)b2Jointprotected
m_dampingRatio (defined in b2DistanceJoint)b2DistanceJointprotected
m_edgeA (defined in b2Joint)b2Jointprotected
m_edgeB (defined in b2Joint)b2Jointprotected
m_frequencyHz (defined in b2DistanceJoint)b2DistanceJointprotected
m_gamma (defined in b2DistanceJoint)b2DistanceJointprotected
m_impulse (defined in b2DistanceJoint)b2DistanceJointprotected
m_index (defined in b2Joint)b2Jointprotected
m_indexA (defined in b2DistanceJoint)b2DistanceJointprotected
m_indexB (defined in b2DistanceJoint)b2DistanceJointprotected
m_invIA (defined in b2DistanceJoint)b2DistanceJointprotected
m_invIB (defined in b2DistanceJoint)b2DistanceJointprotected
m_invMassA (defined in b2DistanceJoint)b2DistanceJointprotected
m_invMassB (defined in b2DistanceJoint)b2DistanceJointprotected
m_islandFlag (defined in b2Joint)b2Jointprotected
m_length (defined in b2DistanceJoint)b2DistanceJointprotected
m_localAnchorA (defined in b2DistanceJoint)b2DistanceJointprotected
m_localAnchorB (defined in b2DistanceJoint)b2DistanceJointprotected
m_localCenterA (defined in b2DistanceJoint)b2DistanceJointprotected
m_localCenterB (defined in b2DistanceJoint)b2DistanceJointprotected
m_mass (defined in b2DistanceJoint)b2DistanceJointprotected
m_next (defined in b2Joint)b2Jointprotected
m_prev (defined in b2Joint)b2Jointprotected
m_rA (defined in b2DistanceJoint)b2DistanceJointprotected
m_rB (defined in b2DistanceJoint)b2DistanceJointprotected
m_type (defined in b2Joint)b2Jointprotected
m_u (defined in b2DistanceJoint)b2DistanceJointprotected
m_userData (defined in b2Joint)b2Jointprotected
SetDampingRatio(float32 ratio)b2DistanceJointinline
SetFrequency(float32 hz)b2DistanceJointinline
SetLength(float32 length)b2DistanceJointinline
SetUserData(void *data)b2Jointinline
ShiftOrigin(const b2Vec2 &newOrigin)b2Jointinlinevirtual
SolvePositionConstraints(const b2SolverData &data) (defined in b2DistanceJoint)b2DistanceJointprotectedvirtual
SolveVelocityConstraints(const b2SolverData &data) (defined in b2DistanceJoint)b2DistanceJointprotectedvirtual
~b2Joint() (defined in b2Joint)b2Jointinlineprotectedvirtual